Create the room
Choose Beginner Chinese, the supported Chinese Official MCR mode, or the separately labeled American teaching Beta. Set the match length where available.
Create a private four-player Chinese Mahjong room, share one code or invitation link, and play together from different browsers. Friends can reconnect to the same seat, and the host can fill empty chairs with bots when your group has fewer than four people.
Choose Beginner Chinese, the supported Chinese Official MCR mode, or the separately labeled American teaching Beta. Set the match length where available.
Send the room code or full invitation link to your group. Each person joins from their own browser, chooses a display name, and receives an available seat.
Players mark themselves ready. The host may fill open seats with bots, then starts the server-validated match.
immahjong does not use a public matchmaking lobby for private rooms. The room code is the invitation boundary.
A host can add bots when the group has two or three people, so one missing player does not have to cancel the game.
The joining device keeps a private reconnect token in browser storage. The live table refreshes the authoritative room and game state.
Every browser sees the public table state while concealed tiles remain player-specific. The server validates actions, timers, claims, hidden information, and the supported result.
| Situation | What to do | Result |
|---|---|---|
| Four friends are ready | Create a room and share one invitation. | Each person takes a seat and the host starts when everyone is ready. |
| Only two or three people are available | Fill the remaining seats with bots. | The group can begin a complete four-seat table immediately. |
| A browser disconnects | Reopen the invitation on the device holding the seat session. | The table restores the latest authoritative state when the token remains valid. |
| Someone is completely new | Send the beginner guide before the room link. | They can learn the turn rhythm, then join the same group. |
Product behavior is checked against the current immahjong Beta. Independent references below support the broader game and rules context.
Historical context for Mahjong as a four-person game of chance and skill built around drawing, discarding, and melds.
European Mahjong AssociationMahjong Competition Rules (MCR)Reference context for the separately labeled MCR option available to a private group.
Create a private room, choose the supported rules and match length, then share the room code or invitation link. Friends join from their own browsers, receive an available seat, and mark themselves ready.
Classic private rooms support guest entry during the free Beta. A room invitation is still private, so only share it with the people you want at the table.
The room host can fill any open seats with bots. This lets two or three friends begin without waiting for a fourth person.
Yes. The joining browser receives a private reconnection token for that seat. Keep the invitation and device session private; never send a reconnection token to another person.
No. immahjong's rooms are invitation-only, and the service does not support wagers, cash prizes, cryptocurrency, or coins with cash value.
Create the room, share one private link, and let bots cover any open seats.